Stránka:roll 1910.djvu/168

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152 BOY SCOUTS OF AMERICA To " tag " the Scout is not to capture. " The blockade to be binding must be effectual." HUNT THE COON This is an indoor game, founded on the familiar " Hunt the Thimble." We use a little dummy coon; either make it or turn a ready- made toy rabbit into one by adding tail and black mask, and cropping the ears. All the players but one go out of the room. That one places the coon anywhere in sight, high or low, but in plain view; all come in and seek. The first to find it, sits down silently, and scores i. Each sits down, on seeing it, giving no clue to the others. The first to score 3 coons is winner, usually. Sometimes we play till every one but one has a coon; that one is the booby. The others are first, second, etc. Sometimes each is given his number in order of finding it. Then, after 7 or 8 coons, these numbers are added up, and the lowest is winner. SPEAR-FIGHTS This is an indoor game with outdoor weapons. The soft- headed, 8-foot spears of the tilting-match are used. The con- testants stand on a 3-foot circle, 8 feet apart. Each tries to put the other off his circle. One foot off counts i ; both feet off counts 2 for the other party. Barrels are better than circles to stand on. Games are for 7, 11, or 13 points. NAVAJO FEATHER-DANCE An eagle feather hung on a horse-hair, so as to stand upright, is worked by a hidden operator, so as to dance and caper. The dancer has to imitate all its motions. A marionette may be used. It is a great fun-maker.