Each competitor is given a long, straight stick, in daytime, and told to lay it due north and south. In doing this he may guide himself by sun, moss, or anything he can find in nature, anything, indeed, except a compass.
The direction is checked by a good compass corrected for the locality. The one who comes nearest wins.
It is optional with the judges whether the use of a time-piece is to be allowed.
THE GAME OF QUICKSIGHT
Make two boards about a foot square, divide each into twenty-five squares; get ten nuts and ten pebbles. Give to one player one board, five nuts, and five pebbles. ..text continues