Stránka:roll 1917.djvu/43

Z thewoodcraft.org
Verze z 13. 11. 2016, 22:33, kterou vytvořil Tuwanakha (diskuse | příspěvky) (→‎Ověřeno)
(rozdíl) ← Starší verze | zobrazit aktuální verzi (rozdíl) | Novější verze → (rozdíl)
Tato stránka byla ověřena
Organization

THE INITIATION TRIALS

The trial should be approved by the Council and be given to the candidate when his name is proposed for membership — that is, posted on the Totem pole where it remains for seven suns. In camp a shorter time may be allowed at the discretion of the leaders.

  1. Silence. Keep absolute silence for six hours during the daytime in camp, while freely mixing with the life of the camp. In the city keep silence from after school till bedtime.
  2. Keep good-natured. Keep absolutely unruffled, for one day of twelve hours, giving a smiling answer to all.
  3. Exact Obedience. For one week give prompt, smiling obedience to parents, teachers, and those who have authority over you. This must be certified to by those in question.
  4. Make a useful woodcraft article, such as a basket, a bench, a bed, a bow, a set of fire-sticks, etc.
  5. Sleep out, without a built roof overhead, for three nights consecutively, or ten, not consecutively. (Sleeping porch allowed by special permission of Council.)

NEW MEMBER'S WORK

After the new member has learned the Laws and taken the Initiation test, the first thing to claim his attention is that of qualifying for the rank of Pathfinder and later of Minisino, then the Achievements, each with its appropriate badge, which are described on page 345. In time he will have a Woodcraft suit, but this may come later.

Growth

The idea of growth is a big one in the Woodcraft program. The new member should grow from Wayseeker to Pathfinder and then to Minisino. Then he should advance so as to be able to make the Achievements and Degrees which are mentioned in Section IV of the Woodcraft Manual.

Woodcraft Indians

Such tribes as were chartered under the name Woodcraft Indians may retain the old name and forms if they so desire.