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48 Woodcraft Birch Bark Roll When all are ready, some one enters the room carrying a © tray with about twenty small articles on it. The tray is placed in full view of everybody, and left there for one minute, during which time no one must touch paper or pen- cil, but must simply look at the contents of the tray. At a given word, it is carried away, and the players must write down the names of as many of the articles as they can remember having seen. Only a certain time is allowed for this, and those who remember the greatest number of articles win the game. The objects chosen must be of the simplest kind—a black pin, a tiny piece of coal, some bird seed, a piece of fluff, a hair, and so on. Post General All the players sit round the room in a large circle, and one, who is blindfolded, stands in the middle. Each player takes the name of a town; and the leading player makes a list of these, from which he calls out now and then: “The express is going from New York to Boston,” choosing towns on opposite sides of the circle. Boston and New York jump up and slip across to each other’s seat, the blind man doing his best to catch one of them as they pass. When several towns have changed places, and the blind man has failed to make a prisoner, the leader cries out: “All change,” when all must jump up and cross over to opposite sides. In the hurry and confusion, the blind man is sure to catch some one, who takes his place while he becomes one of the towns. Parlor Track Meet Stand as many contestants as desired facing the audience. Explain each command in turn. Then at the word “go,” contestants perform. Eliminate as you go along till only one remains as winner. 1. Stanpinc Broap Smite. Keep up a grin without changing expression for half a minute. 2. STANDING GLuM. Stand without faintest smile, while audience jests, for half a minute. 3. RunninG Broap SMILE. Keep up a changeable but continuous smile for half a minute.