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Games 37 they have gone, the pursuing member drops confetti or makes chalk-marks until the others reach him. All must, of course, be well trained in running and using their woodcraft; and the pursued member can make use of many dodges to throw his pursuers off the track. It should be agreed beforehand that if he keeps away for a certain time, he wins the game. Catching the Dodger One member, who is well known to the rest, is chosen as the dodger. <A spot is selected some two miles away from headquarters as the starting point, preference being given to a place from which the most streets or ways lead to head- quarters. The main idea is that the dodger has to start from this spot at, say, 7 or 8 p.m., and make his way to headquarters without being caught. He will be previously introduced to the others as the quarry, and may then adopt any disguise in order to throw off suspicion. It is the duty of all members to distribute themselves well over the area “likely to be traveled, all streets, alleys and byways being carefully watched ; but, for obvious reasons, a rule must be made that no member must approach within a given radius, say, of 250 yards, of the starting or finishing point. The dodger must be instructed to start strictly at a given time, and may use the middle of the street as well as the pavement, as this will be necessary to dodge a member whom he may espy; and he must travel on foot during his journey, not taking advantage of any vehicle. Should he see a member approaching, there would be no objection to his stepping aside into a shop and asking the price of an article, until the danger has passed, as this is no more than an ordinary thief would do to evade capture. Should a member recognize the dodger, he must get quite near enough to him to say: “Good-night” without any danger of not being heard—or, better, to touch him—and the dodger then yields quietly and is taken to headquarters by his captor, no other member being allowed to join them. One hour after the arranged starting time, all members must return to headquarters; for by that time, the dodger will have either been caught or have reported himself there, as he must do the two miles in one hour.