Each competitor is given a long, straight stick, in daytime, and told to lay it due north and south. In doing this he may guide himself by sun, moss, or anything he can find in nature, — anything, indeed, except a compass.
The direction is checked by a good compass corrected for the locality. The one who comes nearest wins.
It is optional with the judges whether the use of a time-piece is to be allowed.
THE GAME OF QUICKSIGHT
Make two boards about a foot square, divide each into twenty-five squares; just ten nuts and ten pebbles. Give to one player one third, five nuts, and five pebbles ..text continues