Games for the Camp 289 usually part of the shore opposite that of the enemy; or it obviates all danger of collision if the boats start from the same side. The sturgeon is left by the referee's canoe at a point midway between the bases. At the word "Go!" each boat leaves its base and, making for the sturgeon, tries to spear it, then drag it by the line to the base. When both get their spears into it the contest becomes a tug of war until one of the spears pulls out. The sturgeon is landed when the prow of the boat that has it in tow touches its proper base, even though the spear of the enemy is then in the fish: or it is landed when the fish itself touches base if it is also in tow at the time. The boats change bases after each heat. Matches are usually for one, three, or five sturgeon. Points are counted only for the landing of the fish, but the referee may give the decision on a foul or a succession of fouls, or the delinquent may be set back one or more boat- lengths. Sometimes the game is played in canoes or boats, with one man as spearman and crew. Rules: It is not allowed to push the sturgeon into a new position with the spear or paddle before striking. It is allowed to pull the sturgeon under the boat or pass it around by using the line after spearing. It is allowed to lay hands on the other boat to prevent a collision, but otherwise it is forbidden to touch the other boat or crew or paddle or spear or line, or to lay hands on the fish or to touch it with the paddle or oar, or touch your own spear while it is in the fish, or to tie the line around the fish except so far as this may be accidentally done in spearing. It is allowed to dislodge the enemy's spear by throwing your own over it. The purpose of the barbs is to assist in this. It is allowed to run on to the sturgeon with the boat.
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